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Todd Williams' House is a location in Detroit: Become Human. The house is located in North Corktown, Detroit and is a two-story home owned by Todd Williams.

Game[]

A New Home[]

Todd and Kara arrive at the house, which was left messy when the latter was left for repairs for two weeks. Todd introduces Alice to Kara and tells Kara to clean up the house. He then goes to watch television, talk on the phone about supplying a junkie with Red Ice and take Red Ice. If Kara stays near the television for too long, Todd will angrily tell her to go away. Kara can talk to Alice in the backyard, increasing their relationship. If Kara rewashes the clothes in the backyard, she will find some Red Ice. Todd suddenly appears behind Kara and grabs her, warning her to stay away from his personal stuff. After cleaning the first floor, Kara will ask Todd if she can clean the second floor, to which he agrees as long as she doesn't bother him.

While cleaning upstairs consisting of Todd's room, the bathroom, the toilet, and Alice's room, Kara will find and notice two things that will be important in the next chapter: a gun in Todd's room located inside a drawer while tidying his pills, and a way down through the window she opened for ventilation in Alice's room. Once Kara finishes cleaning and goes to Alice's room, she will speak with her again, which ends with Alice giving her a key if their relationship is positive. Kara uses the key to open a keepsake box belonging to Alice, which reveals a pressed four-leaf clover, an old photo of Todd and his family, and to her concern, distressing drawings made by Alice. As revealed through the drawings, Alice was constantly abused by Todd, resulting in Kara becoming deviant to protect Alice, only to be broken by Todd doing so.

Once she is finished, Kara goes downstairs to ask for new orders from Todd. When she does so, she sees Todd going under a drug-induced episode shouting at and threatening Alice as he believes she is thinking negatively of him. He accuses her of hating him and attempts to attack her again, only to break down in tears and relent from doing so.

Stormy Night[]

At 9:14 PM, Kara wakes up a sleeping Todd, saying dinner is ready. As Todd and Alice go to the dinner table, Kara will bring the food to the table. Todd will then monologue his hatred to androids because of how they took his job and ruined his life. He also believes that hiring Kara to take care of his family is a joke. Todd then turns his attention to Alice, to whom he yells at and blames for making his wife leave before angrily flipping the table and hitting Alice. Upset, Alice goes upstairs to her room while Todd demands her to come back. Whether if Kara moves or not, Todd will angrily point his finger to her, ordering her not to move or he will break her like last time. Todd will then go to his couch and continue ranting. He then takes Red Ice and decides to "teach Alice a lesson", throwing the pipe away and taking off his belt as he goes after her.

Realizing that Todd is going to hurt Alice, Kara breaks her programming and becomes deviant. If she tries to reason with Todd (if she deviated early), he will grab her by the neck and threatens her to stay out of his way. He then drops her and instantly takes off his belt and goes after Alice. If Kara tries to block Todd in the stairs or corridor, he will push her out of the way. Kara can go to Todd’s room to take his gun. If she takes the gun before Todd goes upstairs, he will instantly go to Alice’s room.

If she goes to Alice after Todd, he will tell Kara to go away, but she refuses. Realizing that she won’t listen to him, he grabs her, starting the fight. If Kara fights Todd without the gun, she will either stun him with his belt (if Kara succeeds fighting Todd) or push him (if Kara fails to fight Todd). If Kara fights Todd with the gun, she will kill him (if Kara grabs the gun) or Alice will kill him (if Kara fails to grab the gun). Killing Todd will result in Kara and Alice immediately escaping.

If Kara goes to Alice before Todd, Alice will warn her that Todd is coming. If Kara tries to speak with Todd, he will push her out of the way to get to Alice, starting the fight. If Kara runs with Alice, they have to hide in the bathroom, restroom, or Todd’s room. If they fail to hide, Todd will come and take Alice to her room, making Kara go to Alice after Todd. If Kara tries to escape by the window, Todd will enter Alice’s room. If Kara either confronts Todd or fails to let go of him, the fight starts, but with Kara slamming the window on Todd if she loses the fight. If Kara manages to break free, she and Alice will slide down the roof and go to the bus, escaping Todd.

If Todd was stunned by Kara or Kara runs with Alice, Todd will chase them in the corridor or downstairs. If Kara chooses to run to the living room or fails to open the door, Todd will attack them and tries to get Alice. Kara and Alice will then go to the backyard if they evaded Todd. If Kara successfully unlocks the door or escapes vía the living room, she and Alice will go to the bus, escaping Todd.

If Kara fails to win the fight downstairs, gets caught by Todd in the corridor or backyard, misses the bus, or fails to escape by the window, Todd will break her and kill Alice, putting her body in her bed with Kara shutting down in the location where Todd broke her.

Alternatively, if Kara fails to become deviant or is too slow to protect Alice, Todd will kill her. Kara will then go to Alice's room, only to see Todd putting Alice's corpse in her bed. Todd will then blame Kara for letting this happen and destroys her, ending Kara's storyline.

Notes[]

  • The layout and appearance of the house is similar to Ethan Mars' apartment from another Quantic Dream game Heavy Rain.
    • Developers confirmed that it was heavily influenced by that apartment.[1]
  • Interestingly, Todd's house having a toilet in its own room separate from the shower and sink is not something commonly seen in American homes, but is more common in Europe.

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