m (Reverted edits by 2601:201:101:CC70:752D:C469:D86C:B885 (talk) to last version by 2604:2000:6103:7500:F421:BB22:E1B4:7691) |
(→Notes) Tag: Visual edit |
||
(19 intermediate revisions by 12 users not shown) | |||
Line 4: | Line 4: | ||
|after=[[Crossroads]] |
|after=[[Crossroads]] |
||
}} |
}} |
||
+ | :''For the full transcript of this chapter, click [https://detroitbecometext.github.io/chapters/29 here].'' |
||
+ | |||
{{Infobox chapter |
{{Infobox chapter |
||
|previous=''[[Freedom March]]'' |
|previous=''[[Freedom March]]'' |
||
Line 19: | Line 21: | ||
}} |
}} |
||
− | + | '''Last Chance, Connor''' is the twenty-ninth chapter of ''[[Detroit: Become Human]]''. This chapter has six different outcomes. |
|
+ | |||
+ | == Overview == |
||
+ | This chapter is from the perspective of [[Connor]]. |
||
== Flowchart == |
== Flowchart == |
||
+ | This is the flowchart walkthrough for Last Chance, Connor, with 100% completion rate and all checkpoints. |
||
+ | |||
=== Start === |
=== Start === |
||
# Start (checkpoint) |
# Start (checkpoint) |
||
Line 43: | Line 50: | ||
#***# [[Richard Perkins|Perkins]] Arrives |
#***# [[Richard Perkins|Perkins]] Arrives |
||
#***#* Out of time |
#***#* Out of time |
||
− | #***#** {{Icon|death}}'''''Connor Series was Decommissioned''''' <ref group="fn" name="decommissioned"/> |
+ | #***#** {{Icon|death}}'''''Connor Series was Decommissioned''''' <ref group="fn" name="decommissioned" /> |
#***#* Hank Wants to Help |
#***#* Hank Wants to Help |
||
#***#*# Hank Punches Perkins - leads to [[#Create a Diversion|Create a Diversion]] |
#***#*# Hank Punches Perkins - leads to [[#Create a Diversion|Create a Diversion]] |
||
Line 78: | Line 85: | ||
#*# Reactivate Rupert |
#*# Reactivate Rupert |
||
#*# Get Decryption Key |
#*# Get Decryption Key |
||
− | #* [[Rupert |
+ | #* [[Rupert's Diary]] (if found in [[The Nest]]) |
#** Analyze Diary |
#** Analyze Diary |
||
#* Carlos' Android's Statue (if found in [[Partners]]) |
#* Carlos' Android's Statue (if found in [[Partners]]) |
||
Line 84: | Line 91: | ||
#*# Retrieve Map |
#*# Retrieve Map |
||
#*# Link Map to Other Evidence OR (if you let time run out) Unable to Link Map to Other Evidence |
#*# Link Map to Other Evidence OR (if you let time run out) Unable to Link Map to Other Evidence |
||
− | #* Body of [[WR400 950 455 437|Blue- |
+ | #* Body of [[WR400 950 455 437|Blue-haired Traci]] (if killed in [[The Eden Club]]) |
#*# Reactivate Blue-Haired Traci |
#*# Reactivate Blue-Haired Traci |
||
#*# Talk to [[Traci]] |
#*# Talk to [[Traci]] |
||
Line 122: | Line 129: | ||
*Picking "Connor series" when questioning Amanda {{Icon|down}} |
*Picking "Connor series" when questioning Amanda {{Icon|down}} |
||
*Picking "secret" when questioning Amanda {{Icon|down}} |
*Picking "secret" when questioning Amanda {{Icon|down}} |
||
+ | *Picking "yes" in response to Amanda's question on Connor's feelings. {{Icon|largedown}} |
||
+ | *Getting the key from Kamski to Jericho. {{Icon|largeup}}{{Icon|Largeup}} |
||
===Hank=== |
===Hank=== |
||
*Choosing "not people," "defective," or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side" {{Icon|down}} |
*Choosing "not people," "defective," or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side" {{Icon|down}} |
||
+ | *Choosing "doubts" or "troubled" when Hank asks Connor if he thinks they are "on the wrong side" {{Icon|up}} <ref name=":0" group="fn">Accessible only if Connor knows Jericho's location</ref> |
||
⚫ | |||
+ | *Choosing anything other than "good officer" while talking to Hank {{Icon|up}} |
||
⚫ | |||
+ | *Choosing "cold" or "distant" while talking to Hank {{Icon|down}} |
||
==Software Instability== |
==Software Instability== |
||
*Picking "emotional" in response to Amanda's disappointment in not killing Chloe {{Icon|up}} |
*Picking "emotional" in response to Amanda's disappointment in not killing Chloe {{Icon|up}} |
||
+ | *Picking "cold" in response to Amanda's disappointment in not killing Chloe {{Icon|down}} |
||
*Picking "Connor series" when questioning Amanda {{Icon|up}} |
*Picking "Connor series" when questioning Amanda {{Icon|up}} |
||
*Picking "secret" when questioning Amanda {{Icon|up}} |
*Picking "secret" when questioning Amanda {{Icon|up}} |
||
*Picking "yes" in response to Amanda's question on Connor's feelings. {{Icon|up}} |
*Picking "yes" in response to Amanda's question on Connor's feelings. {{Icon|up}} |
||
− | *Picking "not people" or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side" {{Icon|down}} |
+ | *Picking "not people", "defective", or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side" {{Icon|down}} |
+ | *Picking "doubts" or "troubled" when Hank asks Connor if he thinks they are "on the wrong side" {{Icon|up}} <ref name=":0" group="fn" /> |
||
+ | *Picking "indifferent", "distant", or "empathy" when Hank mentions how Connor came back colder every time he "came back". {{Icon|down}} |
||
*Picking "troubled" in response to Hank's questioning of Connor sparing Chloe {{Icon|up}} |
*Picking "troubled" in response to Hank's questioning of Connor sparing Chloe {{Icon|up}} |
||
*Picking "Hank's secret" while talking to Hank {{Icon|up}} |
*Picking "Hank's secret" while talking to Hank {{Icon|up}} |
||
+ | *Picking "friends" or "respect" if Hank has the "friend" relationship {{Icon|up}} |
||
+ | *Picking "cold" or "distant" after Hank mentions "I guess you haven't been anything other than a machine" {{Icon|down}} |
||
+ | ==Notes== |
||
+ | *In this chapter's [[Zen Garden]], [[Quarter coin|Connor's coin]] will be missing in Connor's idle animation where he would normally play with the coin. The coin appears again when Connor is in the police station. |
||
+ | *Connor will not have the chance to talk to Amanda if Connor has "insufficient evidence". |
||
+ | *This chapter is very similar to [https://heavyrain.fandom.com/wiki/Norman_Jayden Norman Jayden]'s chapter "[https://heavyrain.fandom.com/wiki/Solving_the_Puzzle Solving The Puzzle]" from another [[Quantic Dream]] game ''[https://heavyrain.fandom.com/wiki/Heavy_Rain Heavy Rain]''. |
||
+ | **Both Connor and Norman have to use the evidence they gathered to find a location to solve the cases they were both assigned to do. |
||
+ | **Both Connor and Norman can die if they spend too much time looking through evidence (Using [https://heavyrain.fandom.com/wiki/ARI_(Added_Reality_Interface) ARI] for too long for Jayden and Connor being deactivated if time runs out) |
||
+ | **Both Connor and Norman have a final interaction with the person who doesn't like them that much ([https://heavyrain.fandom.com/wiki/Carter_Blake Carter Blake] for Norman and [[Gavin Reed]] for Connor). |
||
== Footnotes == |
== Footnotes == |
||
<references group="fn" /> |
<references group="fn" /> |
||
{{Chapters}} |
{{Chapters}} |
||
+ | |||
+ | <!--Interwiki links--> |
||
+ | [[de:Letzte Chance, Connor]] |
||
[[ru:Последний_шанс,_Коннор]] |
[[ru:Последний_шанс,_Коннор]] |
||
[[Category:Walkthroughs]] |
[[Category:Walkthroughs]] |
Revision as of 21:30, 26 November 2019
"The AX400 models are currently in the shop." This article is a stub. You can help the Detroit: Become Human wiki by expanding it. |
Detroit: Become Human Chapters |
---|
← Freedom March • • • • • List of Chapters • • • • • Crossroads →
- For the full transcript of this chapter, click here.
Last Chance, Connor is the twenty-ninth chapter of Detroit: Become Human. This chapter has six different outcomes.
Overview
This chapter is from the perspective of Connor.
Flowchart
This is the flowchart walkthrough for Last Chance, Connor, with 100% completion rate and all checkpoints.
Start
- Start (checkpoint)
- Look At Magic Stone
- Visit Graves - (Zen Garden) only available if Connor has died at least once prior to this point in the game
- Talk to Amanda - leads to In the Police Station
In the Police Station
- In the Police Station (checkpoint)
- Fowler and Hank Argue
- Know Jericho’s Location - only if it was learned from Kamski during Meet Kamski.
- Talk To Hank
- Connor Left For Jericho
- Jericho's Location Unknown
- Insufficient Evidence
- Connor Series was Decommissioned [fn 1]
- Sufficient Evidence
- Hank Resigns and Leaves - leads to Perkins Arrives below
- Hank Goes to His Desk
- Talk to Hank
- Perkins Arrives
- Out of time
- Connor Series was Decommissioned [fn 1]
- Hank Wants to Help
- Hank Punches Perkins - leads to Create a Diversion
- Hank is Gone
- Free the Prisoner - leads to Create a Diversion
- Hank Won’t Help
- Hank Leaves
- Free The Prisoner - leads to Create a Diversion
- Out of time
- Insufficient Evidence
- Know Jericho’s Location - only if it was learned from Kamski during Meet Kamski.
Create a Diversion
- Create a Diversion
- Take Key
- Rush to Basement
- Gavin Yells
- Ignore Gavin OR Dismiss Gavin
- Gavin Is Suspicious
- Answer Calmly
- Gavin is Convinced
- Ignore Gavin OR Dismiss Gavin
- Go Down to Basement - leads to In the Evidence Room
In the Evidence Room
- In the Evidence Room
- Guess Hank's Password
- Unlock Evidence
- Find Jericho's Location - most of the options here depend on player's actions in previous chapters.
- Body of Carlos' Android (if died in previous chapters)
- Jericho Tablet - only if Connor probed Simon's memory in Public Enemy
- Carlos' Android Memory (if used friendly approach in The Interrogation)
- Daniel's body
- Reactivate Daniel
- Talk to Daniel
- No Information
- Rupert's Body (if he committed suicide in The Nest)
- Reactivate Rupert
- Get Decryption Key
- Rupert's Diary (if found in The Nest)
- Analyze Diary
- Carlos' Android's Statue (if found in Partners)
- Break Statue
- Retrieve Map
- Link Map to Other Evidence OR (if you let time run out) Unable to Link Map to Other Evidence
- Body of Blue-haired Traci (if killed in The Eden Club)
- Reactivate Blue-Haired Traci
- Talk to Traci
- Remove Accomplice's Head
- Trick Traci
- Download Jericho Key
- Body of Brown-haired Traci (if killed in The Eden Club)
- Remove Accomplice's Head (see continuation above)
- Markus' Broadcast
- Impersonate Markus
- Trick the Deviant
- Download Jericho Key
- Simon's Body (if killed in Public Enemy)
- Reactivate Simon
- Interrogate Simon - leads to Impersonate Markus above
- Stratford Android's Body (if killed in Public Enemy)
- Reactivate Deviant
- Interrogate Deviant - leads to Impersonate Markus above
- (Result)
- Out of Time
- Connor Series was Decommissioned [fn 1]
- Locate Jericho (important for later)
- Out of Time
Relationship Changes
Amanda
- Picking "Kamski" and spared Chloe
- Picking "emotional" in response to Amanda's disappointment in not killing Chloe
- Picking "cold" in response to Amanda's disappointment in not killing Chloe
- Picking "Connor series" when questioning Amanda
- Picking "secret" when questioning Amanda
- Picking "yes" in response to Amanda's question on Connor's feelings.
- Getting the key from Kamski to Jericho.
Hank
- Choosing "not people," "defective," or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side"
- Choosing "doubts" or "troubled" when Hank asks Connor if he thinks they are "on the wrong side" [fn 2]
- Choosing anything other than "good officer" while talking to Hank
- Choosing "friends" or "respect" while talking to Hank
- Choosing "cold" or "distant" while talking to Hank
Software Instability
- Picking "emotional" in response to Amanda's disappointment in not killing Chloe
- Picking "cold" in response to Amanda's disappointment in not killing Chloe
- Picking "Connor series" when questioning Amanda
- Picking "secret" when questioning Amanda
- Picking "yes" in response to Amanda's question on Connor's feelings.
- Picking "not people", "defective", or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side"
- Picking "doubts" or "troubled" when Hank asks Connor if he thinks they are "on the wrong side" [fn 2]
- Picking "indifferent", "distant", or "empathy" when Hank mentions how Connor came back colder every time he "came back".
- Picking "troubled" in response to Hank's questioning of Connor sparing Chloe
- Picking "Hank's secret" while talking to Hank
- Picking "friends" or "respect" if Hank has the "friend" relationship
- Picking "cold" or "distant" after Hank mentions "I guess you haven't been anything other than a machine"
Notes
- In this chapter's Zen Garden, Connor's coin will be missing in Connor's idle animation where he would normally play with the coin. The coin appears again when Connor is in the police station.
- Connor will not have the chance to talk to Amanda if Connor has "insufficient evidence".
- This chapter is very similar to Norman Jayden's chapter "Solving The Puzzle" from another Quantic Dream game Heavy Rain.
- Both Connor and Norman have to use the evidence they gathered to find a location to solve the cases they were both assigned to do.
- Both Connor and Norman can die if they spend too much time looking through evidence (Using ARI for too long for Jayden and Connor being deactivated if time runs out)
- Both Connor and Norman have a final interaction with the person who doesn't like them that much (Carter Blake for Norman and Gavin Reed for Connor).
Footnotes
CHAPTERS
|
---|
Chapters played as Connor (in chronological order) - The Hostage | Partners | The Interrogation | Waiting for Hank... | On the Run | The Nest | Russian Roulette | The Eden Club | The Bridge | Public Enemy | Meet Kamski | Last Chance, Connor | Crossroads | Night of the Soul | Battle for Detroit Chapters played as Markus (in chronological order) - Shades of Color | The Painter | Broken | From the Dead | Jericho | Time to Decide | Spare Parts | The Stratford Tower | Capitol Park | Freedom March | Crossroads | Night of the Soul | Battle for Detroit Chapters played as Kara (in chronological order) - The Opening | A New Home | Stormy Night | Fugitives | On the Run | Zlatko | The Pirates' Cove | Midnight Train | Crossroads | Battle for Detroit |