Detroit: Become Human Wiki
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Zlatko Andronikov's House is a location in Detroit: Become Human. It is a rundown mansion owned by Zlatko Andronikov. It was possibly owned by his family ancestors. He uses his house to tinker with androids and sell parts to people.

Game[]

Zlatko[]

Kara received information about Zlatko's house by an WR600 trash collector android, which gave her the location and the hint that she could receive help there. Kara and Alice head to the house. As they approach the house, Alice tells Kara that she has bad feeling about the house and Kara assures her that nothing bad will happen. Kara knocks on the door. Zlatko answers the door, first trying to send them away. Kara explains that the android gave her the location of his home for assistance. Zlatko lets them enter his home. He introduces them to Luther and orders him to take their coats. Afterwards, Zlatko tells Kara the best place to go to escape is Canada, as there are no laws on androids there. However, he tells her that he needs to remove her CyberLife tracker first for her to be free. He leads her to the basement and takes her to a diagnostic machine. After Kara has entered the machine, he reveals that he lied to her about the tracker and wants to reset her memory for his own purposes. Zlatko then leaves with Alice and Luther, who tells Kara to meet him in the living room.

If Kara manages to escape the machine, she will get out of the basement. She can also free the experimented androids, who tell her about Zlatko’s actions against them. After getting out of the basement, Kara overhears Zlatko telling Luther to bring him Alice in 10 minutes. She needs to find Alice within that time limit and try to escape Zlatko and Luther.

If Kara becomes reset by the machine, she will get out of the basement to meet with Luther. She can also free the experimented androids, who were distraught what Zlatko did to her and tell Kara to find Alice before it is too late.

Once Kara locates Alice (after regaining her memory from being reset), she will attempt to sneak past Luther and Zlatko. Either hiding from or evading the two long enough to escape down the stairs and out the back door. Alternatively, Kara can take a burning log from the upstairs fire place, and set fire to the mansion. This will end the hunt early and force everyone outside for the final confrontation. Luther will betray Zlatko and the latter will be killed either from being shot in the stomach by Luther or from being beaten to death by his creations if Kara released them.

The Pirates' Cove[]

If Kara burned the mansion, she has the option to hear a news report about it from Michael Webb detailing the house fire. A body along with dozens of androids were discovered in the wreckage.

Gallery[]

Notes[]

  • Zlatko's house and Carl Manfred's House have the same chandelier, a spherical fixture with a loop around the equator featuring four cherubs with fish-like legs.
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